Global Learning XPRIZE is a competition challenging teams to develop open-source software that will enable children with limited access to schooling to teach themselves basic reading, writing and arithmetic. XPRIZE, a non-profit organization, is the world’s leader in designing and managing incentive prize competitions for the benefit of humanity.
Midnight Illusions Ltd. is a +20 year strong digital media solutions company specializing in award-winning start-to-finish mobile application development services for all major mobile platforms.
The Global Learning XPRIZE is a crowdsourced problem designed for the world to solve. Midnight Illusions has taken on the challenge of addressing this problem by crowdsourcing the solution.
We have conceptually developed our solution, known as The ShiraX System™, from the ground up specifically for the Global Learning XPRIZE competition. The System will not only achieve the competition goals but has massive potential to greatly exceed them. And we look forward to adding YOU to our team by working together to fully realize this System!
The Cocktail Party One-Liner
The ShiraX System™ is a web-based magic toolbox that will allow anyone to easily create and share their educational app with the world.
The Geek Meetup Two-Liner
The Super Helpful Intelligent Resource Architect (Shira) X System™ (or simply, “ShiraX”) is an open source layperson-friendly modular platform that facilitates the creation of educational apps for Android, iOS, Web, PC, and Mac deployment.
ShiraX blends a highly-intuitive User Interface (UI) with strong User Experience (UX) design principles and strong MVC architecture at its core.
PLEASE NOTE THAT THIS IS AN INDIRECTLY FUNDED CHALLENGE
Awarding of any prizes in any of The ShiraX Challenges is contingent on the Midnight Illusions Ltd. team being chosen as either a Finalist or Winner in the Global Learning XPRIZE.
The following breaks down the potential prize amount ranges:
|Global Learning XPRIZE Team Status||Prize Payout|
|Non-Finalist||$0 to the winner of this challenge|
|Finalist||$19,000 USD to the selected winner of this challenge|
|Winner||$200,000 USD additional to the selected winner of this challenge|
We will evaluate all submissions, comparing against this Challenge's technical requirements and all other judging factors. See the Guidelines tab for this Challenge for more information.
Innovator submissions will be short-listed and organized by the top performing submission, onward. The Top Innovator will be contacted first. A list of Finalists will also be assembled, in the event that the Top Innovator is unable to continue.
An invitation will be sent to the Top Innovator submission for this Challenge to officially join Team "Midnight Illusions" in the Global Learning XPRIZE Challenge. The Innovator must meet all Global Learning XPRIZE requirements and sign both an agreement with Midnight Illusions Ltd. and a Team Member agreement with Global Learning XPRIZE. All documentation and forms will be supplied.
Should the top Innovator decline the invite, the invitation will then be sent to the Finalist(s) in the order of their evaluation in this Challenge.
Should our team earn the status of Finalist or Winner, our collective software solution will be open sourced to the world. As per Global Learning XPRIZE regulations, IP is retained by the team (Midnight Illusions).
Shoud our team not earn Finalist or Winner status, our collective software solution will still be open sourced to the world. You, the Innovator, will retain the IP related to your code.
The ShiraX Challenges on HeroX represent one key component of our solution submission to Global Learning XPRIZE. After the winners are announced for each HeroX Challenge, with your assistance as an official Team Member we will continue to enhance the System, while our team educators load in English and Swahili content, to meet the requirements of Global Learning XPRIZE. This process will occur from mid-Sept to end of October 2016. We officially submit to XPRIZE on or before November 1, 2016.
After submission, we wait to hear back from Global Learning XPRIZE to learn if we have made it the semi-finalist level (currently March 1, 2017). In the interim, solution development will continue, as we are able to submit updated software at each evaluation milestone.
Should (no....WHEN!) we make it to the Finalist announcement (currently July 10, 2017), we will arrange prize payout with each ShiraX Challenges HeroX sub-challenge Winner, as per the "Finalist" Prize Payout Structure outlined above. Solution development will further continue, with your assistance as an official Teal Member from July 2017 to September 2018. We will have several opportunities to submitted updated code while our solution is being tested in the field (with appox. 800 children in several villages in Tanzania), further enhancing our opportunity to fully win Global Learning XPRIZE.
Should (no...WHEN!) we make it to the Global Learning XPRIZE Grand Prize announcement that team Midnight Illusions has W-O-N (currently April 2019), we will arrange prize payout with each ShiraX Challenges HeroX sub-challenge Winner, as per the "Winner" Prize Payout structure outlined above.
And of course, we'll have to arrange some sort of massive party to celebrate! ;)
Who can participate:
The Challenge is open to individuals and teams. To be eligible to compete, you must comply with all the terms of the Challenge as defined in the Challenge-Specific Agreement.
Selection of Winner:
Based on the winning criteria, one or more prizes will be allocated, pending the performance of the Midnight Illusions team in the Global Learning XPRIZE. See "Prize Payout Structure", above. In the case of a tie, the winner will be selected at the discretion of the Judging Panel.
All Team submission materials must be submitted online on or before the Submission Deadline indicated in the Timeline. No submissions will be accepted after this time. Incomplete submissions will not be accepted. All submissions must be received online, via the Challenge website, and all uploads can be in PDF format only. Submission reporting requirements are detailed in Judging.
Challenge Guidelines are subject to change. Registered competitors will receive notification when changes are made, however, we highly encourage you to visit the Challenge Site often to review updates.
The ShiraX Challenges are an ambitious plan for compassionate coders to
create a self-teaching educational system that will significantly improve
the status quo of impoverished girls around the world,
by providing hope, freedom, and possibility.
Join • Code • Innovate • Win!
In order to determine if a child is successfully learning educational content, ShiraX will offer testing mechanisms that the Creator can use as extensively or as minimally as desired.
The Testing Manager should intelligently recognize whether a user has successfully answered testing questions, allowing for a margin of failure and also optionally allow for repeat attempts, with or without successive hints. Should the child not succeed at a question (after optionally repeated attempts), they can be redirected back to the content Screen that discusses the material they are currently having difficulty with.
Real-World Social Reinforcement
The Testing Manager must incorporate Real-World Social Reinforcement. It is our goal to bring a social/communal layer into the child’s learning environment as much as possible. Benefits of Real-World Social Reinforcement include:
Throughout testing, we must ensure that the child continues to have FUN using the app. Success is great and is to be celebrated. “Failure” is fine and the Testing Manager should encourage the child to “fail forward”, providing positive reinforcement / acknowledgement for previously accomplished tests, or portions of current tests, and then redirect the child back to the Screen discussing the material they have yet to master.
Create the Following Features/Functions: