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10X LEARNING PRIZE

What will higher education look like in 2049? Share your vision through science fiction. Read Overview...
Overview
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What will higher education look like in 2049?

 

How will it include all people, regardless of its background? How will it cater to the different ways in which each individual learns? What will be the role of educators? How will it integrate the technological advances in the field (such as 3D printers, virtual reality, augmented reality, biometrics, gamification, personalized learning algorithms, neuroscience)? How will the growing demand for education be met? How will students and teachers interact? How will they access the classroom resources? How will students be evaluated? Will there be any changes in higher education certificates? How will the curriculum change?

If we put our mind to it, higher education in the future will be radically different. The first step is to imagine it.

If you are creative, a pioneering and a visionary, and you have dreamed of a better and improve education, we need you. Tell us how you envision the higher education in 2049.

We’ll reward the best SCI-FI short film, graphic novel or short story that inspires a new generation to transform higher education, an education that promotes the comprehensive development of all human beings.

 

 

Do you want to get involved?

  • Click "Follow the Challenge" above to be notified of any status updates to the challenge.
  • Click "Yes Sign Me Up!" above to register for the challenge. You will be notified of any status updates and be able to create an entry to the challenge.
  • Click on the "Share" button or social media icons above to share this challenge with your friends, your family, or anyone you know who has a passion for discovery.
  • Leave a comment in our Comments Thread to join the conversation, ask questions or connect with other innovators.
  • When you are ready to submit your entry, click on "Accept Challenge". For a tutorial, click on this link.

 

Who are we?

Imagine being able to help solve educational problems that the majority consider impossible. Imagine working with the brightest minds in the world, backed by the most innovative universities. Imagine being part of a community of innovators, where your voice and opinions count, which celebrates creativity and ambition. All this is possible with TecPrize. TecPrize, an open innovation platform which seeks to improve Higher Education through disruption, all the while forming leaders and advancing knowledge worldwide. TecPrize is an iniciative of Santander Bank and TecLabs, an educational innovation disruptive unit of Tecnológico de Monterrey. 

 

Tecnológico de Monterrey is a university founded in 1943, whose vision is to educate leaders with an entrepreneurial spirit, human sensibility and who are internationally competitive. It has 31 campuses in Mexico, 25 offices worldwide and 16 international liaison offices around the world. It offers 54 professional majors, 57 master's degree programs and specialties, 10 doctorate programs, and 3 baccalaureate programs, with which it serves more than 85,700 students. The institution is accredited by the Southern Association of Colleges and Schools (SACS) and it is ranked number 206 in the world's top 900 universities ranking, according to the QS World University Ranking (2016-2017). In the employability ranking, Tec de Monterrey is ranked first in Mexico and 56th worldwide. In the QS University Rankings: Latin America (2016), it is ranked number 7 and it is the only university in Latin America included the Top Schools for Entrepreneurship Ranking (2016) of the Princeton Review, occupying the 17th position.

Guidelines

Prize

TecPrize: 10x Learning Prize offers a total prize pool of $20,000 USD.  The prizes will be awarded as follows: 

  • Best Short Video - $12,000
  • Best Short Story - $4,000
  • Best Comic - $4,000

Submission Requirements 

All stories must have been previously unpublished. The stories submitted must be original or give an innovative focus to material previously published. Any indication of "copying" is grounds for disqualification.
Any application created by more than one person will be considered as one. If selected as winners the authors will share the prize.

Besides the previously mentioned, competitors must comply with the following requirements, depending on the format in which you decide to submit your story.

 

SHORT VIDEO  

  • Videos must be uploaded to Youtube before submission. When you are ready to submit your entry, click on "Accept challenge". For a tutorial on how to submit your entry, click on this link.
  • Applicants must make sure to have the right to use the images and audio included on the video.
  • No matter the language of the short film, videos must have english or spanish subtitles.
  • Applicants should submit their videos in the best resolution possible. Remember that the winning video may be shown on a large screen during the awards ceremony. 
  • Original videos should last at least 1 minute and a maximum of 4 minutes.
  • Name your video: TECPRIZE, followed by the name of your story.

SHORT STORY

  • Stories must be typed, double spaced, and in English or Spanish. If written in another language, the writer must include an English or Spanish translation.
  • Stories must be a minimum of 2,000 and a maximum of 4,000 words. Word count must be included in the header of the document.
  • Submit story in .doc, .docx, .pages, or PDF form; save file as: SHORTSTORY_TECPRIZE_TITLE.doc
  • When you are ready to submit your entry, click on "Accept challenge". For a tutorial on how to submit your entry, click on this link.

COMIC

  • Create your own comic book with a minimum length of 16 pages and a maximum length of 25 pages, including the cover page.

  • Use letter-size paper (8.5 x 11) 

  • Computer generated images are acceptable as long as they are your original work (no clip art)

  • Submissions are non-returnable.

  • Submit story in PDF of JPG format, save file as: GRAPHICNOVEL_TECPRIZE_TITLE.doc

  • The winner will be asked to submit the graphic novel physically

  • When you are ready to submit your entry, click on "Accept challenge". For a tutorial on how to submit your entry, click on this link.

Rules

Participation Eligibility:

The challenge is open to people of all ages, private teams, public teams, and collegiate teams. The contest is open to participants from all nationalities, unless otherwise prohibited by law. No entry fee is required.  

To be eligible to compete, you must comply with all the terms of the challenge as defined in the Challenge-Specific Agreement.  Submissions that contain inappropriate or offensive material will be disqualified.

 

Registration and Submissions:

Submissions must be made online (only), via upload to the HeroX.com website, on or before 11:59 pm CST on April 27, 2018. All incomplete submissions or submissions that are in the wrong format will be rejected.

 

Intellectual Property Rights:

As detailed in the Challenge-Specific Agreement – Competitors will forfeit all IP related to their submission.

 

Selection of Winners:

Each submission will be evaluated by our judges, who have been specially selected because of their creative and educational expertise.

Prizes will be awarded based on judging criteria.

 

Judging Criteria:

All applications will be judged based on the following criteria:

  • Unique vision of the future
  • Research and trends that support the possibility of the proposed future
  • Creativity and originality
  • Quality of the final product

 

Additional Information

  • By participating in the Challenge, each competitor agrees to submit only their original idea. Any indication of "copying" amongst competitors is grounds for disqualification.
  • All applications will go through a process of due diligence; any application found to be misrepresentative, plagiarized, or sharing an idea that is not their own will be automatically disqualified.
  • All ineligible applicants will be automatically removed from the competition with no recourse
  • No purchase or payment of any kind is necessary to enter or win the competition.
  • Void wherever restricted or prohibited by law.

 

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