How will it include all people, regardless of its background? How will it cater to the different ways in which each individual learns? What will be the role of educators? How will it integrate the technological advances in the field (such as 3D printers, virtual reality, augmented reality, biometrics, gamification, personalized learning algorithms, neuroscience)? How will the growing demand for education be met? How will students and teachers interact? How will they access the classroom resources? How will students be evaluated? Will there be any changes in higher education certificates? How will the curriculum change?
If we put our mind to it, higher education in the future will be radically different. The first step is to imagine it.
If you are creative, a pioneering and a visionary, and you have dreamed of a better and improve education, we need you. Tell us how you envision the higher education in 2049.
We’ll reward the best short film, graphic novel or short story that inspires a new generation to transform higher education, an education that promotes the comprehensive development of all human beings.
Imagine being able to help solve educational problems that the majority consider impossible. Imagine working with the brightest minds in the world, backed by the most innovative universities. Imagine being part of a community of innovators, where your voice and opinions count, which celebrates creativity and ambition. All this is possible with TecPrize. TecPrize, an open innovation platform which seeks to improve Higher Education through disruption, all the while forming leaders and advancing knowledge worldwide. TecPrize is an iniciative of Santander Bank and TecLabs, an educational innovation disruptive unit of Tecnológico de Monterrey.
Tecnológico de Monterrey is a university founded in 1943, whose vision is to educate leaders with an entrepreneurial spirit, human sensibility and who are internationally competitive. It has 31 campuses in Mexico, 25 offices worldwide and 16 international liaison offices around the world. It offers 54 professional majors, 57 master's degree programs and specialties, 10 doctorate programs, and 3 baccalaureate programs, with which it serves more than 85,700 students. The institution is accredited by the Southern Association of Colleges and Schools (SACS) and it is ranked number 206 in the world's top 900 universities ranking, according to the QS World University Ranking (2016-2017). In the employability ranking, Tec de Monterrey is ranked first in Mexico and 56th worldwide. In the QS University Rankings: Latin America (2016), it is ranked number 7 and it is the only university in Latin America included the Top Schools for Entrepreneurship Ranking (2016) of the Princeton Review, occupying the 17th position.
TecPrize: 10x Learning Prize offers a total prize pool of $20,000 USD. The prizes will be awarded as follows:
All stories must have been previously unpublished. The stories submitted must be original or give an innovative focus to material previously published. Any indication of "copying" is grounds for disqualification.
Any application created by more than one person will be considered as one. If selected as winners the authors will share the prize.
Besides the previously mentioned, competitors must comply with the following requirements, depending on the format in which you decide to submit your story.
Create your own comic book with a minimum length of 8 pages, including the cover page.
Use letter-size paper (8.5 x 11)
Computer generated images are acceptable as long as they are your original work (no clip art)
Submissions are non-returnable.
Submit story in PDF of JPG format, save file as: GRAPHICNOVEL_TECPRIZE_TITLE.doc
The winner will be asked to submit the graphic novel physically
The challenge is open to all adults (18 years and older, or age of majority), private teams, public teams, and collegiate teams. The contest is open to participants from all nationalities, unless otherwise prohibited by law. No entry fee is required.
To be eligible to compete, you must comply with all the terms of the challenge as defined in the Challenge-Specific Agreement. Submissions that contain inappropriate or offensive material will be disqualified.
Registration and Submissions:
Submissions must be made online (only), via upload to the HeroX.com website, on or before 11:59 pm CST on April 27, 2018. All incomplete submissions or submissions that are in the wrong format will be rejected.
Intellectual Property Rights:
As detailed in the Challenge-Specific Agreement – Competitors will forfeit all IP related to their submission.
Selection of Winners:
Each submission will be evaluated by our judges, who have been specially selected because of their creative and educational expertise.
Prizes will be awarded based on judging criteria.
All applications will be judged based on the following criteria: