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Hamid Jalili
Technical Director at Phoenix Song Studio
Tehran, Tehran Province, Iran
bio
Hi Sir/ Miss. This is "Hamid Jalili nejad". multi skilled Generalist & Certified Game Developer.. 35 years from Iran. Ready to relocate too. I've Worked as Technical Director, Supervisor, Lead Animator, Senior Modeler, VFX artist, with more than 17 years of experience at 3D Production & 8 years in game Industry. I can handle a wide range of responsibilities. Some of my recent works are: _ 2009: Technical Animator at: Avini Motion Capture Studio ( With Vicon Systems ) _ 2010: Character modeler and Animator at the PC & Console Game "Garshasp". http://garshasp.com/ _ 2011: Visual Effects & Environment artist at the movie: "The legend of Arad". http://film.cgtal.com/media.htm _ 2013: "Lead Animator" at Company Dominating Studios in "United Kingdom" for the game "Critical Point”: https://www.youtube.com/watch?v=7BoyKO19NKc _ 2014: "Environment supervisor" at the animation: "Power of peace" _ 2015: "Render Man, VFX, Crowd, Compositor & Modeler" at the movie: "The Holy Cast" (The movie won many international awards in 2016) http://skyframestudio.com _ 2017: Master Classes Speaker at TGC GamesCon Conference. _ 2017: “Design & Presentation Supervisor” an Bono Solutions co. (5 Star “Iran Hotel” Project) _ 2018: “Art Director” at the Mobile Game “Drift Online”: https://cafebazaar.ir/app/ir.fanafzar.tetrapuzzle.drift/?l=en -I'm fully well-known with Game Engines: (Unity & Unreal), Max, Maya, Motion builder, Mudbox, Mari, Z-Brush, Photoshop, After Effect & Nuke. -Full experience at key framed and motion capture animations. (Body & Facial) - Fully well known with Game Development & Production Pipelines. Some of my skills are as follow: -Modeling -3D Sculpting -UV Mapping -Texturing -Rigging & Animating (both "Mocap" & key frame) I'm also well-known with Game Engine (Unreal, Unity) -Programming (Unity C#, Unreal C++) (tools, graphics, gameplay, UI, systems, physics, engine, server/back end) -Material (HLSL, CGFX, Unreal Network & Unity) -Lighting (Art concept, Arnold, V-Ray, Mental ray, Renderman, Corona, Unity & Unreal Lighting) - Visual FX & Particle systems. - I’m Great at Teamwork.. Email: hamid.jalilinejad@gmail.com.. Linkedin: www.linkedin.com/in/hamid-jalili-22549a56
skills
Artist Designer Educator/Teacher Project manager Software Developer
Roles I’m interested in
Judge SuperHero
bio
Hi Sir/ Miss. This is "Hamid Jalili nejad". multi skilled Generalist & Certified Game Developer.. 35 years from Iran. Ready to relocate too. I've Worked as Technical Director, Supervisor, Lead Animator, Senior Modeler, VFX artist, with more than 17 years of experience at 3D Production & 8 years in game Industry. I can handle a wide range of responsibilities. Some of my recent works are: _ 2009: Technical Animator at: Avini Motion Capture Studio ( With Vicon Systems ) _ 2010: Character modeler and Animator at the PC & Console Game "Garshasp". http://garshasp.com/ _ 2011: Visual Effects & Environment artist at the movie: "The legend of Arad". http://film.cgtal.com/media.htm _ 2013: "Lead Animator" at Company Dominating Studios in "United Kingdom" for the game "Critical Point”: https://www.youtube.com/watch?v=7BoyKO19NKc _ 2014: "Environment supervisor" at the animation: "Power of peace" _ 2015: "Render Man, VFX, Crowd, Compositor & Modeler" at the movie: "The Holy Cast" (The movie won many international awards in 2016) http://skyframestudio.com _ 2017: Master Classes Speaker at TGC GamesCon Conference. _ 2017: “Design & Presentation Supervisor” an Bono Solutions co. (5 Star “Iran Hotel” Project) _ 2018: “Art Director” at the Mobile Game “Drift Online”: https://cafebazaar.ir/app/ir.fanafzar.tetrapuzzle.drift/?l=en -I'm fully well-known with Game Engines: (Unity & Unreal), Max, Maya, Motion builder, Mudbox, Mari, Z-Brush, Photoshop, After Effect & Nuke. -Full experience at key framed and motion capture animations. (Body & Facial) - Fully well known with Game Development & Production Pipelines. Some of my skills are as follow: -Modeling -3D Sculpting -UV Mapping -Texturing -Rigging & Animating (both "Mocap" & key frame) I'm also well-known with Game Engine (Unreal, Unity) -Programming (Unity C#, Unreal C++) (tools, graphics, gameplay, UI, systems, physics, engine, server/back end) -Material (HLSL, CGFX, Unreal Network & Unity) -Lighting (Art concept, Arnold, V-Ray, Mental ray, Renderman, Corona, Unity & Unreal Lighting) - Visual FX & Particle systems. - I’m Great at Teamwork.. Email: hamid.jalilinejad@gmail.com.. Linkedin: www.linkedin.com/in/hamid-jalili-22549a56
skills
Artist Designer Educator/Teacher Project manager Software Developer
Roles I’m interested in
Judge SuperHero